WebGhosts of Saltmarsh. Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! WebPyramid of Shadows is the final part of a loosely connected three part series of adventures introducing the 4th edition Dungeons & Dragons ruleset. The adventure, written by Mike Mearls and James Wyatt, was published in 2008 by Wizards of the Coast, as a sequel to the adventures Keep on the Shadowfell and Thunderspire Labyrinth.The adventure is …
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WebWhen I got tired of looking these locations up for players and I made a version of the town map with all the named locations on it. I found not only did it help me get a better feel for Saltmarsh, but also encouraged my players to get a much better sense of the people and possibilities. I removed my previous post of this map because I realized ... WebRise of Tiamat - anyflip ... 5th Edition free fire codes for profile
DND 5e - Aventura - Ghosts of Saltmarsh PDF Sea Nature
WebJun 26, 2024 · Equipment: a fancy leather vest or a pair of leather boots, a set of common clothes and a pouch containing 15GP. Feature: Down low. Whilst in Saltmarsh or any other nearby coastal settlement, you and your companions can stay for free in safe houses. Safe houses provide a poor lifestyle. Whilst staying in a safehouse, you can choose to keep … WebCh. 1: Saltmarsh. Politics and Factions; Saltmarsh Overview; Downtime Activities; Saltmarsh Region; Adventures in Saltmarsh; Saltmarsh Backgrounds; Ch. 2: The Sinister Secret of Saltmarsh. Background; Adventure Summary; Adventure Hooks; The Haunted House; The Sea Ghost; Ch. 3: Danger at Dunwater. Background; Rules of Engagement; … WebIt can get rather tedious in between. My advice is fill the city time with these ideas: -political mystery, backstab, and murder in Saltmarsh by Skerrin. Have him kill off council members and then finally tries to take over the town once everyone leaves to fight the Sahuagin in … blow the door off